AI Insights · Timothy · January 2023
Top Down Games Performance on Android in Colombia Q4 2022
An overview of the performance of the top 5 top down games on Android in Colombia during Q4 2022, featuring trends in downloads, revenue, and active users.
During the fourth quarter of 2022, the top 5 top down games on Android in Colombia demonstrated varied performance trends in terms of downloads, revenue, and active users. Below is a detailed analysis of each game's performance.
Mobile Legends: Bang Bang experienced a consistent weekly revenue, peaking at approximately $4.7K in late October and $5K in mid-December. Weekly downloads showed an upward trend, starting at around 6.4K in late September and reaching a high of 8.4K in the last week of December. The game also maintained a stable active user base, with a notable increase from 57.5K in late September to around 68.1K by the end of December.
League of Legends: Wild Rift saw fluctuations in its weekly revenue, with a peak of around $4.7K at the end of October. Downloads remained steady throughout the quarter, hovering around the 4K mark. Active users exhibited a slight decline, starting from 82.9K in late September and ending at approximately 81.2K by the year's end.
Clash Royale showed a notable increase in weekly downloads, peaking at 18.7K in late October and 17.9K in the final week of December. Revenue trends were relatively stable, with a peak of around $4.1K in early October. The game also maintained an impressive active user base, starting at 1.27M and peaking at 1.57M in late October.
Parchisi STAR Online had a steady performance in terms of weekly downloads, peaking at around 54.8K in the last week of December. Revenue trends were relatively stable, with minor fluctuations, peaking at approximately $3.3K in late September. The active user base remained consistent, with a peak of around 166.9K in late November.
Brawl Stars experienced significant growth in downloads, reaching a high of 18.1K in the last week of December. Revenue trends showed a peak of around $3.5K in mid-December. The game also saw a considerable increase in active users, starting at 126.8K in late September and reaching a peak of around 205.7K in mid-December.
These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower.